[{"data":1,"prerenderedAt":50},["ShallowReactive",2],{"$f2g0hf05g0n52e":3},{"seo":4,"playlist":8},{"title":5,"description":6,"image":7},"Star Wars Jedi: Survivor Cinematics","Cinematic sound design for Star Wars Jedi: Survivor. Our part in Cal's story, made with a lot of love for a galaxy we grew up with.",null,{"navTitle":9,"items":10},"Star Wars Jedi: Survivor",[11,28,39],{"slug":12,"title":9,"summary":13,"description":14,"videoPlayer":15},"star-wars-jedi-survivor-escape","\u003Cp>TIE fighters in full scream: the Coruscant escape, with sound by SJS.\u003C\u002Fp>","\u003Cp>Sound design and mix for Jedi: Survivor's Coruscant escape: a desperate climb out of the city with TIE fighters in pursuit. Few sounds in cinema are as recognisable as a TIE at full scream, and the chase had to honour every decibel of that heritage. Part of our work across all cinematics in the game.\u003C\u002Fp>",{"videoUrl":16,"defaultVolume":17,"isEmbed":18,"thumbnail":19,"thumbnailXs":26},"https:\u002F\u002Fserve.sweejstream.tv\u002Fmediaconvert\u002Fpublic\u002Fjedi2\u002FEscape\u002F014000_COR_Escape_MUX_20260925.m3u8",0.5,false,{"data":20,"alt":25},{"src":21,"width":22,"height":23,"isVideo":24},"https:\u002F\u002Fserve.sweejstream.tv\u002Fmediaconvert\u002Fpublic\u002Fjedi2\u002FEscape\u002F014000_COR_Escape_MUX_20260925_preview.mp4",1920,1080,true,"",{"data":27,"alt":25},{"src":21,"width":22,"height":23,"isVideo":24},{"slug":29,"title":9,"summary":30,"description":31,"videoPlayer":32},"star-wars-jedi-survivor-crash-landing","\u003Cp>Cal and BD-1's rough arrival on Koboh, with sound by SJS.\u003C\u002Fp>","\u003Cp>The Mantis comes down hard. Cal's crash landing on Koboh strands him at the edge of the galaxy, and our sound design and mix carries the fall: failing systems, screaming metal, and the quiet of an unfamiliar planet once the dust settles. One of every cinematic in Star Wars Jedi: Survivor, all with sound by SJS.\u003C\u002Fp>",{"videoUrl":33,"defaultVolume":17,"isEmbed":18,"thumbnail":34,"thumbnailXs":37},"https:\u002F\u002Fserve.sweejstream.tv\u002Fmediaconvert\u002Fpublic\u002Fjedi2\u002FCrashLandingSpaceIntro\u002F020010_COW_CrashLandingSpaceIntro_MUX_20260925.m3u8",{"data":35,"alt":25},{"src":36,"width":22,"height":23,"isVideo":24},"https:\u002F\u002Fserve.sweejstream.tv\u002Fmediaconvert\u002Fpublic\u002Fjedi2\u002FCrashLandingSpaceIntro\u002F020010_COW_CrashLandingSpaceIntro_MUX_20260925_preview.mp4",{"data":38,"alt":25},{"src":36,"width":22,"height":23,"isVideo":24},{"slug":40,"title":9,"summary":41,"description":42,"videoPlayer":43},"star-wars-jedi-survivor-turgle","\u003Cp>Trouble at Pyloon's Saloon, with sound by SJS.\u003C\u002Fp>","\u003Cp>Every Star Wars story needs a cantina scene. Survivor's opens with a little green conman flying out the door and one of Rayvis's warriors sent to kill him, until Cal steps in. Sound design and mix by SJS, part of our work across all cinematics in the game, saloon hum, drawn weapons and one very relieved Turgle.\u003C\u002Fp>",{"videoUrl":44,"defaultVolume":17,"isEmbed":18,"thumbnail":45,"thumbnailXs":48},"https:\u002F\u002Fserve.sweejstream.tv\u002Fmediaconvert\u002Fpublic\u002Foriginal\u002Fjedi2\u002FExtortion\u002F020050_COW_Extortion_Intro_MUX_20260925.m3u8",{"data":46,"alt":25},{"src":47,"width":22,"height":23,"isVideo":24},"https:\u002F\u002Fserve.sweejstream.tv\u002Fmediaconvert\u002Fpublic\u002Foriginal\u002Fjedi2\u002FExtortion\u002F020050_COW_Extortion_Intro_MUX_20260925_preview.mp4",{"data":49,"alt":25},{"src":47,"width":22,"height":23,"isVideo":24},1791377394997]